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* VisualEditor ContentEditable BranchNode class. * * @copyright See AUTHORS.txt */ /** * ContentEditable branch node. * * Branch nodes can have branch or leaf nodes as children. * * @class * @abstract * @extends ve.ce.Node * @mixes ve.BranchNode * @constructor * @param {ve.dm.BranchNode} model Model to observe * @param {Object} [config] Configuration options */ ve.ce.BranchNode = function VeCeBranchNode( model ) { // Mixin constructor ve.BranchNode.call( this ); // Parent constructor ve.ce.BranchNode.super.apply( this, arguments ); // Properties this.tagName = this.$element.get( 0 ).nodeName.toLowerCase(); this.slugNodes = []; // Events this.model.connect( this, { splice: 'onSplice' } ); // Initialization this.onSplice( 0, 0, ...model.getChildren() ); }; /* Inheritance */ OO.inheritClass( ve.ce.BranchNode, ve.ce.Node ); OO.mixinClass( ve.ce.BranchNode, ve.BranchNode ); /* Static Properties */ /** * Inline slug template. * * @static * @property {HTMLElement} */ ve.ce.BranchNode.inlineSlugTemplate = ( function () { const profile = $.client.profile(); const layout = profile.layout; const $img = $( '<img>' ) .attr( { role: 'none', alt: '' } ) .addClass( 've-ce-chimera' ); Eif ( layout === 'webkit' || layout === 'gecko' ) { // The following classes are used here: // * ve-ce-chimera-gecko // * ve-ce-chimera-webkit $img.addClass( 've-ce-chimera-' + layout ); } const $span = $( '<span>' ) .addClass( 've-ce-branchNode-slug ve-ce-branchNode-inlineSlug' ) .append( $img ); // Support: Firefox <69 // Firefox <=37 misbehaves if we don't set an src: https://bugzilla.mozilla.org/show_bug.cgi?id=989012 // Firefox <69 misbehaves if we don't set an src and there is no sizing at node creation time: https://bugzilla.mozilla.org/show_bug.cgi?id=1267906 // Setting an src in Chrome is slow, so only set it in affected versions of Firefox Iif ( layout === 'gecko' && profile.versionNumber < 69 ) { $img.prop( 'src', ve.ce.minImgDataUri ); } return $span.get( 0 ); }() ); /** * Inline slug template for input debugging. * * @static * @property {HTMLElement} */ ve.ce.BranchNode.inputDebugInlineSlugTemplate = $( '<span>' ) .addClass( 've-ce-branchNode-slug ve-ce-branchNode-inlineSlug' ) .append( $( '<img>' ) .addClass( 've-ce-chimera ve-ce-chimera-debug' ) .attr( { src: ve.ce.chimeraImgDataUri, role: 'none', alt: '' } ) ) .get( 0 ); /** * Block slug template. * * @static * @property {HTMLElement} */ ve.ce.BranchNode.blockSlugTemplate = $( '<div>' ) .addClass( 've-ce-branchNode-slug ve-ce-branchNode-blockSlug' ) .get( 0 ); /* Methods */ /** * @inheritdoc */ ve.ce.BranchNode.prototype.initialize = function () { // Parent method ve.ce.BranchNode.super.prototype.initialize.call( this ); this.$element.addClass( 've-ce-branchNode' ); }; /** * Update the DOM wrapper. * * WARNING: The contents, .data( 'view' ), the contentEditable property and any classes the wrapper * already has will be moved to the new wrapper, but other attributes and any other information * added using $.data() will be lost upon updating the wrapper. To retain information added to the * wrapper, subscribe to the 'teardown' and 'setup' events, or override #initialize. * * @fires ve.ce.View#teardown * @fires ve.ce.View#setup */ ve.ce.BranchNode.prototype.updateTagName = function () { const tagName = this.getTagName(); if ( tagName !== this.tagName ) { this.emit( 'teardown' ); const wrapper = document.createElement( tagName ); // Copy classes // eslint-disable-next-line mediawiki/class-doc wrapper.className = this.$element[ 0 ].className; // Copy contentEditable wrapper.contentEditable = this.$element[ 0 ].contentEditable; // Insert new node, then move contents, then remove old node // This lets ve.ce.Surface#afterMutations see that this is a move if ( this.$element[ 0 ].parentNode ) { this.$element[ 0 ].parentNode.insertBefore( wrapper, this.$element[ 0 ] ); } while ( this.$element[ 0 ].firstChild ) { wrapper.appendChild( this.$element[ 0 ].firstChild ); } if ( this.$element[ 0 ].parentNode ) { this.$element[ 0 ].parentNode.removeChild( this.$element[ 0 ] ); } // Use new element from now on this.$element = $( wrapper ); // Remember which tag name we are using now this.tagName = tagName; // Give subclasses the opportunity to touch the new element this.initialize(); this.emit( 'setup' ); // TODO fix the use of ve.ce.DocumentNode and getSurface if ( this.root instanceof ve.ce.DocumentNode ) { this.root.getSurface().setContentBranchNodeChanged(); } } }; /** * Handles model update events. * * @param {ve.dm.Transaction} transaction */ ve.ce.BranchNode.prototype.onModelUpdate = function ( transaction ) { this.emit( 'childUpdate', transaction ); }; /** * Handle splice events. * * ve.ce.Node objects are generated from the inserted ve.dm.Node objects, producing a view that's a * mirror of its model. * * @param {number} index Index to remove and or insert nodes at * @param {number} deleteCount Number of nodes to remove * @param {...ve.dm.BranchNode} [modelNodes] Variadic list of nodes to insert */ ve.ce.BranchNode.prototype.onSplice = function ( index, deleteCount, ...modelNodes ) { // attachedRoot and doc can be undefined in tests const dmDoc = this.getModel().getDocument(), attachedRoot = dmDoc && dmDoc.attachedRoot, isAllAttached = !attachedRoot || attachedRoot instanceof ve.dm.DocumentNode; let inAttachedRoot, upstreamOfAttachedRoot; if ( !isAllAttached ) { // Optimization: Skip traversal when whole doc is attached inAttachedRoot = this.getModel().isDownstreamOf( attachedRoot ); upstreamOfAttachedRoot = attachedRoot.collectUpstream(); } // Convert models to views and attach them to this node const viewNodes = modelNodes.map( ( model ) => { let view; if ( isAllAttached || inAttachedRoot || upstreamOfAttachedRoot.indexOf( model ) !== -1 || // HACK: An internal item node was requested directly, e.g. for preview (T228070) // TODO: Come up with a more explict way to skip the UnrenderedNode optimisation. model.findParent( ve.dm.InternalItemNode ) ) { view = ve.ce.nodeFactory.createFromModel( model ); view.model.connect( this, { update: 'onModelUpdate' } ); } else { view = new ve.ce.UnrenderedNode( model ); } return view; } ); const removals = this.children.splice( index, deleteCount, ...viewNodes ); removals.forEach( ( view ) => { view.model.disconnect( this, { update: 'onModelUpdate' } ); // Stop child listening to its model (e.g. for splice event) view.model.disconnect( view ); view.setLive( false ); view.detach(); view.$element.detach(); // And fare thee weel a while view.destroy(); } ); if ( viewNodes.length ) { const fragment = document.createDocumentFragment(); for ( let i = viewNodes.length - 1; i >= 0; i-- ) { viewNodes[ i ].attach( this ); for ( let j = viewNodes[ i ].$element.length - 1; j >= 0; j-- ) { fragment.insertBefore( viewNodes[ i ].$element[ j ], fragment.childNodes[ 0 ] || null ); } } if ( fragment.childNodes.length ) { // Only calculate this if it's needed, this function looks expensive const position = this.getDomPosition( index ); position.node.insertBefore( fragment, position.node.children[ position.offset ] || null ); } for ( let i = viewNodes.length - 1; i >= 0; i-- ) { if ( this.live !== viewNodes[ i ].isLive() ) { viewNodes[ i ].setLive( this.live ); } } } // TODO: restructure to clarify the logic (exactly one of these is a no-op) this.setupBlockSlugs(); this.setupInlineSlugs(); }; /** * Setup block slugs */ ve.ce.BranchNode.prototype.setupBlockSlugs = function () { // Only proceed if we are in a non-content node if ( this.canHaveChildrenNotContent() ) { this.setupSlugs( true ); } }; /** * Setup inline slugs */ ve.ce.BranchNode.prototype.setupInlineSlugs = function () { // Only proceed if we are in a content node if ( !this.canHaveChildrenNotContent() ) { this.setupSlugs( false ); } }; /** * Remove all slugs in this branch */ ve.ce.BranchNode.prototype.removeSlugs = function () { // Remove all slugs in this branch for ( const i in this.slugNodes ) { if ( this.slugNodes[ i ] !== undefined && this.slugNodes[ i ].parentNode ) { this.slugNodes[ i ].parentNode.removeChild( this.slugNodes[ i ] ); } delete this.slugNodes[ i ]; } }; /** * Setup slugs where needed. * * Existing slugs will be removed before new ones are added. * * @param {boolean} isBlock Set up block slugs, otherwise setup inline slugs */ ve.ce.BranchNode.prototype.setupSlugs = function ( isBlock ) { // Source mode optimization Iif ( this.getModel().getDocument() && this.getModel().getDocument().sourceMode && isBlock ) { return; } const doc = this.getElementDocument(); this.removeSlugs(); let slugTemplate; if ( isBlock ) { slugTemplate = ve.ce.BranchNode.blockSlugTemplate; } else Iif ( ve.inputDebug ) { slugTemplate = ve.ce.BranchNode.inputDebugInlineSlugTemplate; } else { slugTemplate = ve.ce.BranchNode.inlineSlugTemplate; } for ( const i in this.getModel().slugPositions ) { const slugNode = doc.importNode( slugTemplate, true ); // FIXME T126019: InternalListNode has an empty $element, so we assume that the slug goes // at the end instead. This is a hack and the internal list needs to die in a fire. if ( this.children[ i ] && this.children[ i ].$element[ 0 ] ) { const child = this.children[ i ].$element[ 0 ]; // child.parentNode might not be equal to this.$element[ 0 ]: e.g. annotated inline nodes child.parentNode.insertBefore( slugNode, child ); } else { this.$element[ 0 ].appendChild( slugNode ); } this.slugNodes[ i ] = slugNode; if ( isBlock ) { const slugButton = new ve.ui.NoFocusButtonWidget( { tabIndex: -1, label: ve.msg( 'visualeditor-slug-insert' ), icon: 'add', framed: false } ).on( 'click', this.onSlugClick.bind( this, slugNode ) ); $( slugNode ).append( slugButton.$element ); } } }; /** * Handle slug click events * * @param {HTMLElement} slugNode Slug node clicked */ ve.ce.BranchNode.prototype.onSlugClick = function ( slugNode ) { this.getRoot().getSurface().createSlug( slugNode ); }; /** * Get a slug at an offset. * * @param {number} offset Offset to get slug at * @return {HTMLElement|null} */ ve.ce.BranchNode.prototype.getSlugAtOffset = function ( offset ) { let startOffset = this.model.getOffset() + ( this.isWrapped() ? 1 : 0 ); if ( offset === startOffset ) { return this.slugNodes[ 0 ] || null; } for ( let i = 0; i < this.children.length; i++ ) { startOffset += this.children[ i ].model.getOuterLength(); if ( offset === startOffset ) { return this.slugNodes[ i + 1 ] || null; } } return null; }; /** * Set live state on child nodes. * * @param {boolean} live New live state */ ve.ce.BranchNode.prototype.setLive = function ( live ) { // Parent method ve.ce.BranchNode.super.prototype.setLive.apply( this, arguments ); for ( let i = 0; i < this.children.length; i++ ) { this.children[ i ].setLive( live ); } }; /** * Release all memory. */ ve.ce.BranchNode.prototype.destroy = function () { for ( let i = 0, len = this.children.length; i < len; i++ ) { this.children[ i ].destroy(); } // Parent method ve.ce.BranchNode.super.prototype.destroy.call( this ); }; /** * @inheritdoc */ ve.ce.BranchNode.prototype.detach = function () { for ( let i = 0, len = this.children.length; i < len; i++ ) { this.children[ i ].detach(); } // Parent method ve.ce.BranchNode.super.prototype.detach.call( this ); }; /** * Get the DOM position (node and offset) corresponding to a position in this node * * The node/offset have the same semantics as a DOM Selection focusNode/focusOffset * * @param {number} offset The offset inside this node of the required position * @return {ve.ce.NodeAndOffset} The DOM position; guaranteed to be this node's final DOM node */ ve.ce.BranchNode.prototype.getDomPosition = function ( offset ) { const domNode = this.$element.last()[ 0 ]; // Step backwards past empty nodes let ceNode; let i = offset - 1; while ( true ) { ceNode = this.children[ i-- ]; if ( !ceNode ) { // No preceding children with DOM nodes return { node: domNode, offset: 0 }; } if ( ceNode.$element && ceNode.$element.length > 0 ) { // Preceding child with a DOM node return { node: domNode, offset: Array.prototype.indexOf.call( domNode.childNodes, ceNode.$element.last()[ 0 ] ) + 1 }; } if ( ceNode.getType() === 'text' ) { break; } } // Darn, we hit a text node. CE text nodes can contain varying annotations and so it is // difficult to calculate how many childNodes to skip. Let's try stepping forward instead. i = offset; while ( true ) { ceNode = this.children[ i++ ]; if ( !ceNode ) { // No following children with DOM nodes return { node: domNode, offset: domNode.childNodes.length }; } Eif ( ceNode.$element && ceNode.$element.length > 0 ) { // Following child with a DOM node return { node: domNode, offset: Array.prototype.indexOf.call( domNode.childNodes, ceNode.$element.first()[ 0 ] ) }; } if ( ceNode.getType() === 'text' ) { break; } } // Oh no, there's a text node in both directions throw new Error( 'Cannot calculate DOM position: adjacent text nodes' ); }; |