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* VisualEditor UserInterface DesktopContext class. * * @copyright See AUTHORS.txt */ /** * Context menu and inspectors. * * @class * @extends ve.ui.LinearContext * * @constructor * @param {ve.ui.Surface} surface * @param {Object} [config] Configuration options * @param {jQuery} [config.$popupContainer] Clipping container for context popup * @param {number} [config.popupPadding=10] Padding between popup and $popupContainer, can be negative */ ve.ui.DesktopContext = function VeUiDesktopContext( surface, config ) { config = config || {}; // Parent constructor ve.ui.DesktopContext.super.apply( this, arguments ); // Properties this.popup = new OO.ui.PopupWidget( { hideWhenOutOfView: false, autoFlip: false, $container: config.$popupContainer || this.surface.$element, containerPadding: config.popupPadding } ); this.position = null; this.embeddable = null; this.boundingRect = null; this.transitioning = null; this.dimensions = null; this.suppressed = false; this.onWindowScrollDebounced = ve.debounce( this.onWindowScroll.bind( this ) ); this.onWindowResizeHandler = this.onPosition.bind( this ); this.$window = $( this.getElementWindow() ); // Events this.surface.getView().connect( this, { relocationStart: 'onSuppress', relocationEnd: 'onUnsuppress', position: 'onPosition' } ); this.inspectors.connect( this, { resize: 'onInspectorResize' } ); this.$window.on( { resize: this.onWindowResizeHandler } ); this.surface.$scrollListener[ 0 ].addEventListener( 'scroll', this.onWindowScrollDebounced, { passive: true } ); // Initialization this.$element .addClass( 've-ui-desktopContext' ) .append( this.$focusTrapBefore, this.popup.$element, this.$focusTrapAfter ); this.$group.addClass( 've-ui-desktopContext-menu' ); this.popup.$body.append( this.$group, this.inspectors.$element ); }; /* Inheritance */ OO.inheritClass( ve.ui.DesktopContext, ve.ui.LinearContext ); /* Methods */ /** * @inheritdoc */ ve.ui.DesktopContext.prototype.afterContextChange = function () { // Parent method ve.ui.DesktopContext.super.prototype.afterContextChange.call( this ); // Bypass while dragging Iif ( this.suppressed ) { return; } }; /** * Handle context suppression event. */ ve.ui.DesktopContext.prototype.onSuppress = function () { this.suppressed = true; if ( this.isVisible() ) { if ( !this.isEmpty() ) { // Change state: menu -> closed this.toggleMenu( false ); this.toggle( false ); } else if ( this.inspector ) { // Change state: inspector -> closed this.inspector.close(); } } }; /** * Handle context unsuppression event. */ ve.ui.DesktopContext.prototype.onUnsuppress = function () { this.suppressed = false; if ( this.isInspectable() ) { // Change state: closed -> menu this.toggleMenu( true ); this.toggle( true ); } }; /** * Handle cursor position change event. */ ve.ui.DesktopContext.prototype.onPosition = function () { if ( this.isVisible() ) { this.updateDimensionsDebounced(); } }; /** * @inheritdoc */ ve.ui.DesktopContext.prototype.createInspectorWindowManager = function () { return new ve.ui.DesktopInspectorWindowManager( this.surface, { factory: ve.ui.windowFactory, overlay: this.surface.getLocalOverlay(), modal: false } ); }; /** * @inheritdoc */ ve.ui.DesktopContext.prototype.onInspectorOpening = function () { ve.ui.DesktopContext.super.prototype.onInspectorOpening.apply( this, arguments ); // Resize the popup before opening so the body height of the window is measured correctly this.setPopupSizeAndPosition(); }; /** * Handle inspector resize events */ ve.ui.DesktopContext.prototype.onInspectorResize = function () { this.updateDimensionsDebounced(); }; /** * @inheritdoc */ ve.ui.DesktopContext.prototype.toggle = function ( show ) { Iif ( this.transitioning ) { return this.transitioning; } show = show === undefined ? !this.visible : !!show; Iif ( show === this.visible ) { return ve.createDeferred().resolve().promise(); } this.transitioning = ve.createDeferred(); const promise = this.transitioning.promise(); // Parent method ve.ui.DesktopContext.super.prototype.toggle.call( this, show ); this.popup.toggle( show ); this.transitioning.resolve(); this.transitioning = null; this.visible = show; if ( show ) { Iif ( this.inspector ) { this.inspector.updateSize(); } // updateDimensionsDebounced is not necessary here and causes a movement flicker this.updateDimensions(); } else Iif ( this.inspector ) { this.inspector.close(); } return promise; }; /** * @inheritdoc */ ve.ui.DesktopContext.prototype.updateDimensions = function () { const $container = this.inspector ? this.inspector.$frame : this.$group; // Parent method ve.ui.DesktopContext.super.prototype.updateDimensions.call( this ); if ( !this.isVisible() ) { return; } const rtl = this.surface.getModel().getDocument().getDir() === 'rtl'; const surface = this.surface.getView(); const focusedNode = surface.getFocusedNode(); // Selection when the inspector was opened. Used to stop the context from // jumping when an inline selection expands, e.g. to cover a long word let startingSelection; Iif ( !focusedNode && this.inspector && this.inspector.initialFragment && // Don't use initial selection if it comes from another document, // e.g. the fake document used in source mode. this.inspector.getFragment() && this.inspector.getFragment().getDocument() === surface.getModel().getDocument() ) { startingSelection = this.inspector.initialFragment.getSelection(); } const currentSelection = this.surface.getModel().getSelection(); const isTableSelection = ( startingSelection || currentSelection ) instanceof ve.dm.TableSelection; const boundingRect = isTableSelection ? surface.getSelection( startingSelection ).getTableBoundingRect() : surface.getSelection( startingSelection ).getSelectionBoundingRect(); this.$element.removeClass( 've-ui-desktopContext-embedded' ); let position; let middle; let embeddable = false; Iif ( !boundingRect ) { // If !boundingRect, the surface apparently isn't selected. // This shouldn't happen because the context is only supposed to be // displayed in response to a selection, but it sometimes does happen due // to browser weirdness. // Skip updating the cursor position, but still update the width and height. this.popup.toggleAnchor( true ); this.popup.setAlignment( 'center' ); } else if ( isTableSelection || ( focusedNode && !focusedNode.isContent() ) ) { embeddable = this.isEmbeddable() && boundingRect.height > this.$group.outerHeight() + 5 && boundingRect.width > this.$group.outerWidth() + 10; this.popup.toggleAnchor( !embeddable ); this.$element.toggleClass( 've-ui-desktopContext-embedded', !!embeddable ); Iif ( embeddable ) { // Embedded context position depends on directionality position = { x: rtl ? boundingRect.left : boundingRect.right, y: boundingRect.top }; this.popup.setAlignment( 'backwards' ); } else { // Position the context underneath the center of the node middle = ( boundingRect.left + boundingRect.right ) / 2; position = { x: middle, y: boundingRect.bottom }; this.popup.setAlignment( 'center' ); } } else { // The selection is text or an inline focused node const startAndEndRects = surface.getSelection( startingSelection ).getSelectionStartAndEndRects(); Eif ( startAndEndRects ) { middle = ( boundingRect.left + boundingRect.right ) / 2; if ( ( !rtl && startAndEndRects.end.right > middle ) || ( rtl && startAndEndRects.end.left < middle ) ) { // If the middle position is within the end rect, use it position = { x: middle, y: boundingRect.bottom }; } else { // ..otherwise use the side of the end rect position = { x: rtl ? startAndEndRects.end.left : startAndEndRects.end.right, y: startAndEndRects.end.bottom }; } } this.popup.toggleAnchor( true ); this.popup.setAlignment( 'center' ); } Eif ( position ) { this.position = position; } Eif ( boundingRect ) { this.boundingRect = boundingRect; } this.embeddable = embeddable; this.dimensions = { width: $container.outerWidth( true ), height: $container.outerHeight( true ) }; this.setPopupSizeAndPosition(); return this; }; /** * Handle window scroll events * * @param {jQuery.Event} e Scroll event */ ve.ui.DesktopContext.prototype.onWindowScroll = function () { this.setPopupSizeAndPosition( true ); }; /** * Check if the context menu for current content is embeddable. * * @return {boolean} Context menu is embeddable */ ve.ui.DesktopContext.prototype.isEmbeddable = function () { const sources = this.getRelatedSources(); for ( let i = 0, len = sources.length; i < len; i++ ) { Eif ( !sources[ i ].embeddable ) { return false; } } return true; }; /** * Apply the popup's size and position, within the bounds of the viewport * * @param {boolean} [repositionOnly] Reposition the popup only */ ve.ui.DesktopContext.prototype.setPopupSizeAndPosition = function ( repositionOnly ) { Iif ( !this.isVisible() ) { return; } const surface = this.surface; const viewport = surface.getViewportDimensions(); Iif ( !viewport || !this.dimensions ) { // viewport can be null if the surface is not attached return; } const margin = 10, minimumVisibleHeight = 100; Eif ( this.popup.hasAnchor() ) { // Reserve space for the anchor and one line of text // ('40' is arbitrary and has been picked by experimentation) viewport.top += 40; viewport.height -= 40; } Eif ( this.position ) { // Float the content if it's bigger than the viewport. Exactly how / // whether it should be floated is situational, so this is a // preliminary determination. Checks below might cancel the float. let floating = ( !this.embeddable && this.position.y + this.dimensions.height > viewport.bottom - margin ) || ( this.embeddable && this.position.y < viewport.top + margin ); Iif ( floating ) { if ( this.embeddable ) { if ( this.boundingRect.bottom - viewport.top - minimumVisibleHeight < this.dimensions.height + margin ) { floating = false; this.$element.css( { left: this.position.x, top: this.position.y + this.boundingRect.height - this.dimensions.height - minimumVisibleHeight, bottom: '' } ); } else { this.$element.css( { left: this.position.x + viewport.left, top: this.surface.getPadding().top + margin, bottom: '' } ); } } else { if ( viewport.bottom - this.boundingRect.top - minimumVisibleHeight < this.dimensions.height + margin ) { floating = false; this.$element.css( { left: this.position.x, top: this.position.y, bottom: '' } ); } else { this.$element.css( { left: this.position.x + viewport.left, top: '', bottom: this.dimensions.height + margin } ); } } } else { this.$element.css( { left: this.position.x, top: this.position.y, bottom: '' } ); } this.$element.toggleClass( 've-ui-desktopContext-floating', !!floating ); this.popup.toggleAnchor( !floating && !this.embeddable ); } Eif ( !repositionOnly ) { // PopupWidget normally is clippable, suppress that to be able to resize and scroll it into view. // Needs to be repeated before every call, as it resets itself when the popup is shown or hidden. this.popup.toggleClipping( false ); // We want to stop the popup from possibly being bigger than the viewport (T114614), // as that can result in situations where it's impossible to reach parts // of the popup. Limiting it to the window height would ignore toolbars // and the find-replace dialog and suchlike. We can't use getViewportDimensions // as that doesn't account for the surface height "growing" when we scroll (T304847). const maxSurfaceHeight = this.surface.$scrollContainer.height() - this.surface.getPadding().top - // Allow room for callout and cursor above the context 30; this.popup.setSize( this.dimensions.width, Math.min( this.dimensions.height, maxSurfaceHeight ) ); this.popup.scrollElementIntoView( { animate: false } ); } }; /** * @inheritdoc */ ve.ui.DesktopContext.prototype.destroy = function () { // Hide, so a debounced updateDimensions does nothing this.toggle( false ); // Disconnect this.surface.getView().disconnect( this ); this.surface.getModel().disconnect( this ); this.inspectors.disconnect( this ); this.$window.off( { resize: this.onWindowResizeHandler } ); this.surface.$scrollListener[ 0 ].removeEventListener( 'scroll', this.onWindowScrollDebounced ); // Popups bind scroll events if they're in positioning mode, so make sure that's disabled this.popup.togglePositioning( false ); // Parent method return ve.ui.DesktopContext.super.prototype.destroy.call( this ); }; |