Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 | 1x 169x 169x 1x 1x 1x 2x 1x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 1x 2x 2x 2x 2x 2x 2x 2x 1x 1x 345x 1x 1x 1x 1x 1x | /*! * VisualEditor Table Selection class. * * @copyright See AUTHORS.txt */ /** * @class * @extends ve.ce.Selection * @constructor * @param {ve.ce.Surface} surface * @param {ve.dm.Selection} model */ ve.ce.TableSelection = function VeCeTableSelection() { // Parent constructor ve.ce.TableSelection.super.apply( this, arguments ); this.directionality = null; }; /* Inheritance */ OO.inheritClass( ve.ce.TableSelection, ve.ce.Selection ); /* Static Properties */ ve.ce.TableSelection.static.name = 'table'; /* Method */ /** * @inheritdoc */ ve.ce.TableSelection.prototype.getSelectionRects = function () { return [ this.getSelectionBoundingRect() ]; }; /** * @inheritdoc */ ve.ce.TableSelection.prototype.getSelectionBoundingRect = function () { var surface = this.getSurface(), tableNode = surface.getDocument().getBranchNodeFromOffset( this.model.tableRange.start + 1 ), nodes = tableNode.getCellNodesFromSelection( this.getModel() ), surfaceRect = surface.getSurface().getBoundingClientRect(); var top = Infinity; var bottom = -Infinity; var left = Infinity; var right = -Infinity; // Compute a bounding box for the given cell elements for ( var i = 0, l = nodes.length; i < l; i++ ) { var cellNode = nodes[ i ].$element[ 0 ]; Iif ( !cellNode ) { return null; } var cellOffset = cellNode.getBoundingClientRect(); top = Math.min( top, cellOffset.top ); bottom = Math.max( bottom, cellOffset.bottom ); left = Math.min( left, cellOffset.left ); right = Math.max( right, cellOffset.right ); } // Browser tweaks to adjust for border-collapse:collapse Iif ( !ve.test ) { switch ( $.client.profile().layout ) { case 'webkit': right += 1; bottom += 1; break; case 'gecko': left -= 1; top -= 1; break; } } var boundingRect = { top: top, bottom: bottom, left: left, right: right, width: right - left, height: bottom - top }; Iif ( !boundingRect || !surfaceRect ) { return null; } return ve.translateRect( boundingRect, -surfaceRect.left, -surfaceRect.top ); }; /** * Get the bounding rectangle of the parent table * * @return {Object|null} Selection rectangle, with keys top, bottom, left, right, width, height */ ve.ce.TableSelection.prototype.getTableBoundingRect = function () { var surface = this.getSurface(), tableNode = surface.getDocument().getBranchNodeFromOffset( this.model.tableRange.start + 1 ); Iif ( !tableNode ) { return null; } var surfaceRect = surface.getSurface().getBoundingClientRect(); var boundingRect = tableNode.$element[ 0 ].getBoundingClientRect(); Iif ( !boundingRect || !surfaceRect ) { return null; } return ve.translateRect( boundingRect, -surfaceRect.left, -surfaceRect.top ); }; /** * @inheritdoc */ ve.ce.TableSelection.prototype.isFocusedNode = function () { return true; }; /** * @inheritdoc */ ve.ce.TableSelection.prototype.isNativeCursor = function () { return false; }; /** * @inheritdoc */ ve.ce.TableSelection.prototype.getDirectionality = function ( doc ) { Eif ( !this.directionality ) { this.directionality = doc.getDirectionalityFromRange( this.getModel().tableRange ); } return this.directionality; }; /* Registration */ ve.ce.selectionFactory.register( ve.ce.TableSelection ); |