/*!
* VisualEditor UserInterface FragmentWindowTool classes.
*
* @copyright See AUTHORS.txt
*/
/**
* UserInterface fragment window tool.
*
* @abstract
* @class
* @extends ve.ui.WindowTool
* @constructor
* @param {OO.ui.ToolGroup} toolGroup
* @param {Object} [config] Configuration options
*/
ve.ui.FragmentWindowTool = function VeUiFragmentWindowTool() {
// Parent constructor
ve.ui.FragmentWindowTool.super.apply( this, arguments );
};
/* Inheritance */
OO.inheritClass( ve.ui.FragmentWindowTool, ve.ui.WindowTool );
/* Static Properties */
/**
* Annotation or node models this tool is related to.
*
* Used by #isCompatibleWith.
*
* @static
* @property {Function[]}
* @inheritable
*/
ve.ui.FragmentWindowTool.static.modelClasses = [];
ve.ui.FragmentWindowTool.static.deactivateOnSelect = false;
/* Methods */
/**
* @inheritdoc
*/
ve.ui.FragmentWindowTool.static.isCompatibleWith = function ( model ) {
return ve.isInstanceOfAny( model, this.modelClasses );
};
/**
* @inheritdoc
*/
ve.ui.FragmentWindowTool.prototype.onUpdateState = function ( fragment ) {
this.setActive( false );
// Grand-parent method
// Parent method is skipped because it set's active state based on which windows
// are open, which we override in this implementation
ve.ui.FragmentWindowTool.super.super.prototype.onUpdateState.apply( this, arguments );
const models = this.getSelectedModels( fragment );
for ( let i = 0, len = models.length; i < len; i++ ) {
if ( this.constructor.static.isCompatibleWith( models[ i ] ) ) {
this.setActive( true );
break;
}
}
};
/**
* Get list of selected nodes and annotations.
*
* @param {ve.dm.SurfaceFragment|null} fragment Surface fragment
* @return {ve.dm.Model[]} Selected models
*/
ve.ui.FragmentWindowTool.prototype.getSelectedModels = function ( fragment ) {
return fragment ? fragment.getSelectedModels() : [];
};