Constructor
new ve.ui.Action(surface, [source])
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Children
Generic action.
An action is built around a surface for one-time use. It is a generic way of extending the functionality of a surface. Actions are accessible via {ve.ui.Surface.prototype.execute}.
Parameters:
Name | Type | Attributes | Description |
---|---|---|---|
surface |
ve.ui.Surface | Surface to act on |
|
source |
string |
optional |
Label for the source of the action. One of 'trigger', 'sequence', 'tool', or 'context' |
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Properties
methodsstatic
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Properties:
Name | Type | Description |
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List |
Array.<string> | of allowed methods for the action. To avoid use of methods not intended to be executed via surface.execute(), the allowed methods must be listed here. This information is checked by ve.ui.Surface before executing an action. If a method returns a value, it will be cast to boolean and be used to determine if the action was canceled. Not returning anything, or returning undefined will be treated the same as returning true. A canceled action will yield to other default behavior. For example, when triggering an action from a keystroke, a canceled action will allow normal insertion behavior to be carried out. |
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